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An edited, black and white, 9.5mm version of this short was released to the home movie market under the title "Harvest of the Fields" by Pathescope. (No. 30299).
From Jerry Edwards : The third of four seasons cartoons. Various woodland creatures, such as squirrels, prepare for winter. Nothing special really happens - just a bunch of animals dancing around. The least interesting of the four seasons shorts for me.
From Gijs Grob : The third of the season series shows a small improvement in story development on the first two entries. This time we don't see animals just dancing, but collecting food for the winter in rhythmical fashion. We see squirrels, a skunk, a porcupine and some beavers (Disney would return to the latter one year later in The Busy Beavers). Then a cold winter wind make the ducks fly south and the other animals seek for shelter. Besides the small story element, notice the numerous falling leaves and elaborate reflections in the water, proof of Disney's efforts to use 'superfluous' animation to give the cartoons more atmosphere and quality.
Ub’s last directorial work for the Disney studio was the third of the “Four Seasons” set of Silly Symphonies, Autumn. To me, it’s the best of the series so far, with all kinds of great imagery and a good framework that the action is built around.
I know you guys probably get sick of me complaining about the lack of story in some of these early shorts, but to me, that’s what Disney is all about. The thing that makes some of Disney’s efforts stand out is the storytelling. Not necessarily that it has to be a superb, mind blowing story, but having a framework and plot that drives the action is key for my enjoyment.
That’s what I love about Autumn. The idea is a simple one, that the animals are getting ready for winter. That’s it, but we get to see it carried out in a variety of ways. The squirrels are up first, gathering nuts. These are the most interesting characters in the short, because their design is so well done. They look like a hybrid between Julius, Oswald and Mickey, but in a good and original way. The squirrels have Mickey’s ears, Julius’ eyes and Oswald’s body type, but with a squirrel tail. I love the design, and they are very appealing characters, happy and free though they are working. It would be nice to see them again.
The other animals in the short are similarly engaged in preparing for winter. We see ducks on the pond, crows gathering corn and beavers building a dam. The ducks are probably the most interesting beyond the squirrels, because they march in military precision through the lake as the snow of winter comes in, and then fly in formation south for the winter, all to the marching music of Carl Stalling.
There are some other interesting bits, like watching one of the ducks get a boot stuck on his head, and move the boot like a bill. The other neat thing in that same scene is noticing the level of detail in the water, as the bank and the duck are reflected. It’s the same effect that was seen in Springtime with our Flip the Frog prototype, but a little more detailed here.
Autumn is just a fun short, and it moves quickly and happily along, pulling the viewer with it. That’s really what you want from a cartoon, and Autumn delivers in spades.
From Mac : For me, the striking thing about this short is the amount of the detail. In this respect, it is probably the most ambitious of the Disney shorts so far. Right from the start, with the leaves falling in front of the iris open, there is an abundance of details and effects. The squirrels are drawn to look really furry, there's a finely shaded animated conker, shiny eyelids, shaded teeth, individual spines on a porcupine, transparent flowing water, reflections, snow effects, animated trees in both foreground and background, animated characters in the background, snow storms... this short has the lot!
I think that here, Disney is really trying to make a believable cartoon world. It's certainly not an attempt to look like real life, but neither is supposed to be just animated figures in front of a background. There are certain animated things (like bits of trees) that are carefully and cunningly shaded to match the detailed background style. This helps to make the whole world the characters exist in more believable. Also, years before the multiplane camera there are even attempts at believable depth in panning shots. Check out the scene as we pan across the pond and watch the leaves in the foreground. It's not perfect, but the ones which are closest to us don't 'move' at the same rate as the ones further back, preventing the scene looking too flat (I'm not explaining it too well, but if you watch it, you'll see what I mean).